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  • Noise
    • CipherFunction
    • DhFunction
    • HandshakePattern
    • HandshakeState
    • HashFunction
    • KeyPair
    • MessagePattern
    • PatternModifiers
    • PreMessagePattern
    • Protocol
    • ProtocolConfig
    • Token
    • Transport

Class PreMessagePattern

A pre-message pattern is one of the following sequences of tokens: "e", "s", "e, s", or empty.

Inheritance
System.Object
PreMessagePattern
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Noise
Assembly: Noise.dll
Syntax
public sealed class PreMessagePattern

Fields

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E

The "e" pre-message pattern.

Declaration
public static readonly PreMessagePattern E
Field Value
Type Description
PreMessagePattern
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Empty

The empty pre-message pattern.

Declaration
public static readonly PreMessagePattern Empty
Field Value
Type Description
PreMessagePattern
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ES

The "e, s" pre-message pattern.

Declaration
public static readonly PreMessagePattern ES
Field Value
Type Description
PreMessagePattern
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S

The "s" pre-message pattern.

Declaration
public static readonly PreMessagePattern S
Field Value
Type Description
PreMessagePattern

Properties

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Tokens

Gets the tokens of the pre-message pattern.

Declaration
public IEnumerable<Token> Tokens { get; }
Property Value
Type Description
System.Collections.Generic.IEnumerable<Token>
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